Marmoset Renderview
Hi everyone. I am finally pleased to announce that I have accomplished my task of creating a game-ready, rigged and animated model from start to finish. Great thanks to Anna Maystrenko for giving me permission to use this on my portfolio. And thanks to my professors at LCAD for all the advice and assistance when I needed critique or guidance.
Sculpted in ZBrush
Retopologized, UVed, Rigged and Animated with Maya
Textured with Marmoset Toolbag, Substance Painter, and Photoshop
Rendered in Marmoset Viewer
Spring 2020